Below is a list of completed games and experiments wich i have worked on over the last few years
About
Flash Games
Facebook Games
Worked as a game programmer for the following projects at 3 Blokes Studios.
As a game programmer, I was responsibe for implementing game mechanics, facebook technologies, platform integration and optimization.
2010 - 3 Blokes Studios | Hospital Town [Discontinued]

2010 - 3 Blokes Studios | Virtual Villagers [Discontinued]

2010 - 3 Blokes Studios | Galactic Trader

2011 - 3 Blokes Studios | TBA
A not yet announced facebook game. For this project I have also been responsible for developing and maintaining game tools for rapid creation and modification of game content.
Other
Following are incomplete projects developed independently by myself during my fulltime work under my studio title 'UpKey Studios'
2010 - UpKeyStudios | UpCraft Prototype

Prototype of 3d open world minecraft-esque technologies based on XNA and the OpenSource TechCraft project.
2011 - UpKeyStudios | GameEngine / Editor

Full 2D game engine based upon XNA Framework. Complete with an advanced toolset for composing complex game objects, levels and other game assets. Engine also supports realtime physics using Box2D, Realtime dynamic lighting, Infinite parallax depth, Advanced particle systems, all based upon a extensible composition architecture.
2011 - UpKeyStudios | Defence Game Prototype
A technology prototype for a defence game, based upon Xen Engine and XNA Framework. Features hundreds of monsters moving around and attacking one another.